Prototype the Unfamiliar
But if the desired outcome is lasting change, deterministic processes and static tools wonâ€™t get us there. Lasting change comes from people and their behavior.
Going forward, instead of creating process, create an environment of trust so people will investigate the unfamiliar; and instead of creating tools, create time â€“ time for people to prototype the unfamiliar.
Dr. Mike Shipulski brings together the best of Design for Manufacturing and Assembly, Axiomatic Design, TRIZ, and lean to develop innovative products and technologies. His blog can be found atÂ Shipulski On Design.
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